#include "stdio.h" #include "stdlib.h" float batataMedia(float *v1, float *v2) { float media = (*v1+*v2) / 2; *v1 = 0.0; *v2 = 0.0; return media; } int main() { float v1, v2; scanf("%f %f", &v1, &v2); float media; media = batataMedia(&v1, &v2); printf("Batata media = %f\n", media); printf("v1 %f v2 = %f\n", v1, v2); int n; scanf("%d", &n); float *f = (float*) calloc(n, sizeof(float)); for (int i = 0; i < n; i++) { f[i] = rand() % 100; } for (int i = 0; i < 10; i++) { printf("f[%d] = %f\n", i, f[i]); } float tmp; tmp = f[0]; f[0] = f[n-1]; f[n-1] = tmp; printf("f[0] = %f\n", f[0]); printf("f[%d] = %f\n", n-1, f[n-1]); free(f); return 0; }