C:/USPDesig/ANI/aniexibe.cpp File Reference

#include <stdio.h>
#include <string.h>
#include <math.h>
#include <bios.h>
#include <stdlib.h>
#include <graphics.h>
#include <time.h>
#include <malloc.h>
#include "mensagem.h"
#include "memvirtu.h"
#include "lowparam.h"
#include "lowmacro.h"
#include "lowsolid.h"
#include "vectorop.h"
#include "disdispl.h"
#include "animatio.h"
#include "mancommd.h"
#include "gphgraph.h"

Go to the source code of this file.

Functions

void cinema (void)
void MSD_loadAnimation (char *AnimeName, int frini, int frfim, int frpasso)
void DrawLine (INTVECTOR *auxpt)
void ExibeFrame (int p)
void MSD_displayLoadedAnimation (int num)
void LoadFrame (int FrameNum, int NumVectors, char *FrameFileName)
int FindFrameNum (char *nome)
void MSD_freeCinemaStructure (void)

Variables

int NumVec [100]
INTVECTORListFrames [100]


Function Documentation

void cinema ( void   ) 

void DrawLine ( INTVECTOR auxpt  ) 

void ExibeFrame ( int  p  ) 

Definition at line 180 of file aniexibe.cpp.

References DrawLine(), g_clear(), and NumVec.

Referenced by MSD_displayLoadedAnimation().

int FindFrameNum ( char *  nome  ) 

Definition at line 312 of file aniexibe.cpp.

References NIL.

Referenced by MSD_loadAnimation().

void LoadFrame ( int  FrameNum,
int  NumVectors,
char *  FrameFileName 
)

void MSD_displayLoadedAnimation ( int  num  ) 

Definition at line 199 of file aniexibe.cpp.

References DrawLine(), ExibeFrame(), g_clear(), NumeroFrames, and NumVec.

Referenced by cinema().

void MSD_freeCinemaStructure ( void   ) 

Definition at line 317 of file aniexibe.cpp.

References NumeroFrames.

Referenced by cinema(), and MSD_AnimationReset().

void MSD_loadAnimation ( char *  AnimeName,
int  frini,
int  frfim,
int  frpasso 
)

Definition at line 122 of file aniexibe.cpp.

References FindFrameNum(), LoadFrame(), MAXNUMFRAMES, NIL, and NumeroFrames.

Referenced by cinema().


Variable Documentation

Definition at line 76 of file aniexibe.cpp.

int NumVec[100]

Definition at line 75 of file aniexibe.cpp.

Referenced by ExibeFrame(), LoadFrame(), and MSD_displayLoadedAnimation().


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